With Resident Evil Requiem, we focused on enhancing the presentation quality of the protagonist through an upgraded version of RE Engine to deepen the player’s immersion in horror. For example, each individual strand of hair and beard is rendered as a polygon, allowing it to move realistically in response to body motion and wind. The way light passes through his hair changes depending on how the strands of hair are overlapped as well. This detailed expression of texture is one of the many details that we would especially love for our fans to see.
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近日有业内知情人士透露,全球知名3D游戏开发引擎提供商Unity Software正在评估其中国业务的多种可能性,其中包括潜在的出售计划。,推荐阅读服务器推荐获取更多信息
still incurs substantial overhead.。业内人士推荐爱思助手下载最新版本作为进阶阅读